"This was the first time that I felt like I was playing in a war: it was both entertaining and surreal."
"I enjoyed Foxhole, and I know much of that enjoyment grew out the marvel of watching so many players working together."
Clapfoot is a video game studio located in the heart of downtown Toronto, Canada. We are best known for Foxhole, an innovative massively multiplayer war game that released on Steam in 2017 and quickly became a global top seller. We got started making all kinds of mobile games, but we’ve been focusing on rich multiplayer experiences on consoles and PC in recent years. We believe in growing beyond our boundaries with each successive project, pushing the envelope in game design, and in fostering a creative, yet healthy environment for game development.
Foxhole is a massively multiplayer game where you will work with hundreds of players to shape the outcome of a persistent online war. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Player Directed Warfare - Every soldier is controlled by a player. Players ARE the content
Sandbox warfare, where players determine the narrative of a long term war
Players drive every element of war, from weapon manufacturing and base building to strategy and combat
Emergent strategies and tactics make every part the war feel unique
Persistent Living World - Join hundreds of players in a shared, war torn universe
Conquer and relinquish territories in a back and forth, high stakes conflict
Execute long term strategies that take days of planning, changing the tide of the war with minimal casualties
Join an alternate timeline universe where the great wars never ended and the world has been in conflict for over a hundred years
Realistic Tactics & Combat - Tense and cerebral battles that keep you on the edge of your seat
Capture and setup supply lines to keep your front line well equipped
Ammunition, resources, and information are limited, requiring players to work together to survive
Top-down, tactical combat where skills and strategy matter more than stats or XP points
Copyright Clapfoot Inc. 2017